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Mental ray for maya 2016 whats new
Mental ray for maya 2016 whats new











mental ray for maya 2016 whats new
  1. MENTAL RAY FOR MAYA 2016 WHATS NEW UPDATE
  2. MENTAL RAY FOR MAYA 2016 WHATS NEW UPGRADE
  3. MENTAL RAY FOR MAYA 2016 WHATS NEW SOFTWARE
  4. MENTAL RAY FOR MAYA 2016 WHATS NEW LICENSE

The rendering of animations with Maya Batch, Backburner or Mental Ray Standalone will ask for a license though. Please note, the plugins are free to use for interactive rendering and rendering of still frames from within Maya or 3ds Max. Note, the plugin works in Maya 2018.5 dot release too.

MENTAL RAY FOR MAYA 2016 WHATS NEW UPDATE

The update also fixes a lot of known issues, and improves rendering performance especially for GI Next. It will continue to work with the older GPU generations Pascal, Maxwell, and Kepler.

MENTAL RAY FOR MAYA 2016 WHATS NEW SOFTWARE

This software update introduces support for NVIDIA’s Volta GPU generation, and is based on CUDA 9.

mental ray for maya 2016 whats new

The version 1.2 update of the NVIDIA Mental Ray for Maya and NVIDIA Mental Ray for 3ds Max plugins, and the corresponding Mental Ray Standalone distributions are based on the latest major mental ray version 3.14.5. We include a copy of the text of the original announcement followed by all the links to the pieces of software. That does not mean its vast valuable content is lost, but we will stop hosting it on the original website location.įor those of you who are searching for the download links of the free Mental Ray software, which we did publish in the forum as well, here you are.

MENTAL RAY FOR MAYA 2016 WHATS NEW UPGRADE

We have no plans to upgrade to later versions of Maya or 3ds Max.Īfter decades of supporting the rendering community worldwide, the NVIDIA ARC Forum will go out of service, unfortunately, including all of its mental ray sections. We provide versions that are compatible with Maya 2018 and 3ds Max 2018 Mental Ray. Please download the new installers below for your platform. This latest Mental Ray Standalone can also be used from the command-line, of course, now without any restrictions and no licensing setup. However, technically, the overall benefit for rendering may decrease at some point when too many remote machines need to be synchronized over a potentially occupied network. Otherwise, there are no limitations on the number of machines or CPU cores that can be utilized, different to the original Satellite mode in Autodesk products. You have the option to let Satellites do ALL the rendering remotely, freeing your main machine from any rendering load (perfect for a background batch render), or set them to contribute to the main rendering as needed (like for a quick preview render). That makes it less useful in the interactive viewport rendering with Mental Ray, although it’s generally possible to enable it there too. However, progressive rendering is not supported in this distributed mode. In Maya, the satellite mode can be enabled selectively for preview rendering in Render View, and also for batch rendering in the background. Naturally, the network speed and machine configurations have great impact on the overall experience and a fluent workflow.

mental ray for maya 2016 whats new

You can continue working with Maya or 3ds Max in the usual way, since Mental Ray is handling the data distribution and network communication under-the-hood. Unlike starting separate render jobs in a render farm, the Satellite rendering mode allows to connect remote machines in the internal network to your main Mental Ray rendering engine, so that they take over the heavy part of rendering the image or animation without stressing your main machine, which is already busy running your DCC tool. It is also lifting any restrictions for usage in a render farm when running from the command-line or managed by a render job manager like Backburner. This is a great extension for users of the Mental Ray plugins who depend on network-distributed rendering for more rendering throughput. It is completely free to use on any number of machines. The Mental Ray Standalone does not require a license anymore. We have very pleasant news for those of you who are frequently rendering on remote machines using Mental Ray Satellite that are connected and controlled from a Maya or 3ds Max plugin:













Mental ray for maya 2016 whats new